Mixed Reality Interface Interaction Method Based on Eye Tracking

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Eye Tracking and Eye-Based Human–Computer Interaction

Eye tracking has a long history in medical and psychological research as a tool for recording and studying human visual behavior. Real-time gaze-based text entry can also be a powerful means of communication and control for people with physical disabilities. Following recent technological advances and the advent of affordable eye trackers, there is a growing interest in pervasive attention-awar...

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我々は 3次元眼球形状モデルを用いた視線測定法を 提案する.本手法は一般に視線を測定した場合に生じ る測定誤差発生要因を,モデルにおいてあらかじめ補 正しながら視線を算出する.そのため,算出された視 線と実際の視線との誤差が小さく,線形変換で補正が 可能である.一般には非線形補正をおこなうため,個 人キャリブレーションにおいて 5から 20点を用いるが, 本手法では最低 2 点で同等の測定精度が得られること を実験によって確認した.この結果,従来の視線測定 システムで問題であった,利用前に必要となる各種調 整の手間が大幅に軽減し,手軽に利用可能な視線測定 システムが実現された.

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Eye-gaze is an input mode which has the potential of an efficient computer interface. Eye movement has been the focus of research in this area. Non-intrusive eyegaze tracking that allows slight head movement is addressed in this paper. A small 2D mark is employed as a reference to compensate for this movement. The iris center has been chosen for purposes of measuring eye movement. The gaze poin...

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ژورنال

عنوان ژورنال: DEStech Transactions on Engineering and Technology Research

سال: 2018

ISSN: 2475-885X

DOI: 10.12783/dtetr/amee2018/25383